Beat the Batsman — the RapidArm Arena
Pick a side
Bat or bowl?
Same RapidArm+, both ends of the pitch. Take five wickets or chase down 30 and you get 20% off a RapidArm+.
Bowl it, or face it.
The arena is the RapidArm+ with the numbers turned into a game. Pick a speed setting the way you would on the real arm — 100, 120, 140 or 160 kph — set the cup to one of its seven angles, and see what the batter does with it. Take five wickets and you get 20% off a RapidArm+ — the code appears on screen when you win.
Batting works the other way round: the machine picks the pace and the length, and you move your guard and time the shot. Chase down 30 and the same 20% is yours. Everything in it — the speeds, the angles, the way a steeper cup lifts the ball — is how the RapidArm+ cricket ball thrower actually behaves in a net.
No download, no account, and it runs on a phone. If you would rather read first, the buying guide covers throwers, feeders and bowling machines and which one suits your nets.